The Art of Digital Fabrication: STEAM Projects for the Makerspace and Art Studio

by Erin E. Riley

 

Integrate STEAM in your school through arts-based maker projects using digital fabrication tools commonly found in makerspaces like 3D printers, laser cutters, vinyl cutters, and CNC machines. Full color pages showcase the artistic and technical work of students that results from combining art with engineering and design.

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by Erin E. Riley

Integrate STEAM in your school through arts-based maker projects using digital fabrication tools commonly found in makerspaces like 3D printers, laser cutters, vinyl cutters, and CNC machines. Full color pages showcase the artistic and technical work of students that results from combining art with engineering and design.

 

The Art of Digital Fabrication: STEAM Projects for the Makerspace and Art Studio makes the case for designing and making art with digital technology and provides the resources for bringing that work to life in classrooms and makerspaces. Written by an educator with extensive experience in art and maker education, this volume contains over twenty-five makerspace tested projects, a material and process inventory for digital fabrication, guides for designing with software, and how-to’s for using digital fabrication machines. This book will inspire those new to technology to get started with the tools for making, while offering experienced makers approaches for fabrication with materials found in the art studio. School makerspaces can integrate technology into the curriculum while preserving the experimental approaches to materials found in the art studio. Merging art, design, and engineering process equips our youth with a broad vocabulary for creative and technical skills for making.

*I love this book!!* It provides a vision of maker education that is completely original and mind expanding. The book is gorgeously designed, as well as brimming with ideas and projects. The projects themselves are wonderful—Erin’s work, and that of her students, is utterly unique and beautiful. And, there is so much here! Each project is full of revelations—particularly about inventive uses of tools and materials—and there are so many of them! It would take years of exploring to do justice to all of the ideas and techniques covered in this book. – Leah Buechley. Inventor, artist, educator.

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Author

Erin Riley got her start teaching by working as an artist-in-residence in New York City public schools. This early experience of partnering with teachers to develop arts-centered integrated curricular projects created the foundation for her STEAM work.

Currently, Erin is the Mr. and Mrs. Alexander Jackson Director of the Engineering and Design Lab at Greenwich Academy, where she teaches classes and facilitates projects with faculty at the intersection of engineering, design, and art. Additionally, she teaches a studio course in creative technologies at Columbia University’s Teachers College in the Art and Art Education program. Erin is among the first cohort of Senior FabLearn Fellows at Columbia University, where she writes on the topic of maker education and curriculum design, and creates tools and resources for educators. During the summer, Erin works with middle school-aged students on STEAM projects at REACHPrep, an educational access organization for underserved students. She holds an MFA from Maryland Institute College of Art.

Book details

  • MSRP $24.95 USD paperback
  • MSRP $34.95 USD hardcover
  • 180 pages, full color
  • Publisher: Constructing Modern Knowledge Press
  • Language: English
  • ISBN: 978-0-9975543-3-5 (paperback)
  • ISBN: 978-0-9975543-9-7 (hardcover)
  • Product Dimensions: 8.5 x 11 inches

Volume purchases

For volume sales, PO purchases, or special requests, contact CMK Press. We are happy to help! This book is available from Education Technology Specialists in Australia and Ingram wholesale worldwide.